Here are some screenshots from the game! Click any of the screenshots below to get a better look.
Version 0: Closed Alpha
Version 1: Public Release
Version 2: Basic Combat
Version 3: Age of Economy
During the Closed Alpha stage, the foundation of the game was built. Players were given an opportunity to test the game in a basic state, which included account creation, moving, sitting, talking, equipping, and moving between maps. Other features were later developed and tested in a private group, such as dropping items, the global chat channel, private messages, reading signs, and using treasure chests.
2017-10-18: Depicts the HUD, a clothed sprite, and the beginning of mapping, including the implementation of objects.
2017-10-23: The map now supports various types of tiles, allowing us to create buildings! The door takes the player to a different map.
2017-10-28: Danno's first map. Still needs some work on the graphics.
2017-11-16: Testing to see how the game performs when there are several dummy players. Also, some small additions to the HUD.
2017-11-29: Testing with 6 real players online!
2017-12-16: Players went through a maze during our closed test. The results were good!
2017-12-16: Over 20 players participated in the closed test. Things went pretty smooth overall.
2017-12-16: A few people were hanging out as the closed test was coming to an end.
2018-01-08: Part of a maze that has a little nod to a classic RPG.
2018-01-10: A hidden map with some flags made of flowers.
2018-04-15: A quick look at signpost functionality and the player's profile window, which displays items that are currently equipped.
2018-04-15: Items can be put into chests and taken out. These chests are public and can be accessed by any player at any time!
Version 1: Public Release
We finally released the game to the public! Within 2 days of the release, 136 accounts were registered. A proper character creation and selection system was developed, allowing players to customize their appearance and create 4 characters per account. Hat equipment, hair color, skin color were implemented. All attack frames for player sprites were completed to prepare for a future combat system. A small world was created for the game, featuring 15 maps, including brand new cave graphics.
2018-05-12: Players logging into our first public release!
2018-05-12: Inside a perilous cave.
2018-05-12: Players crossing a sketchy rope bridge!
2018-05-12: Getting some fresh air outside the cave.
2018-05-12: People hanging out at Ilm Harbor.
2018-05-12: A gathering/halfhearted blockade at a bridge.
2018-05-12: A busy day at Ilm Harbor's cafe.
2018-05-12: The crowd thickens.
2018-05-12: A cameo appearance by Mr. Trump!
6 weeks later, we released a major update featuring basic combat and an auto-updater. We added monsters to the game, including monster levels and a simple aggro reaction. Players gained access to a default attack, allowing them to kill monsters and level up. Furthermore, the stadium was created, allowing players to fight each other with 3 hits each. As of July 1, 2018, there were 339 registered accounts.
2018-06-23: Players fighting in the stadium for the first time!
2018-06-23: Players at the Astrell Village entrance.
2018-06-23: Players conspiring within a residence.
2018-06-23: A cliffside along a forest trail.
2018-06-23: Players grinding to keep the chicken outbreak contained.
2018-06-23: A casual stroll through Calm Woods. Beware of birbeks!
2018-07-01: In AD 2018 PvP was beginning.
2018-07-01: Players getting bopped, smacked, and wrecked on Canada Day!
2018-07-01: 11 players online, 8 of which were actively participating in PvP!
2018-07-01: Outmatched 17 to 30, can Nujabes make a comeback?
2018-07-01: Players in the heat of competition!
2018-07-01: Players awaiting their final PvP rankings!
2018-07-01: The moment of truth!
2018-07-01: The victors flaunt their prizes at the afterparty.
2018-07-04: 4th of July PvP event! Players fight for independence!
2018-07-04: 4th of July PvP results! Everyone was in a hurry to get back to offline festivities.
2018-07-18: An unexpectedly large group forms, leading to PvP!
2018-07-18: AFK players and non-combatants are warped to the stadium as obstacles!
2018-07-18: The ever-AFK Oracle moves and speaks. A legend is born.
2018-07-18: Oracle led us to a moment's respite, followed by Partypack's poem.
Version 3: Age of Economy
Released at the end of July 2018, v3 featured monster drops, NPC shops, and save points. A simple aggro behavior was also given to certain monsters, causing them to chase and attack players without provocation. As of August 1, 2018, there were 440 registered accounts.
2018-07-29: Players gaze upon a vicious horde of skallugs!
2018-07-29: Players walk by spinshrooms. Don't get too close!
2018-07-29: Tracing an SOS by Poe, the rescue team finds only skallugs.
2018-07-29: A stadium in Mt Korvul!
2018-07-29: Respawning at a save point!
2018-07-29: A tumblok listens in on controversial chat.
2018-07-29: Stepping outside of Mt Korvul for fresh air!
2018-07-29: Players shout across long distances.
2018-07-29: Aeralyn's NPC shop!