Here are some screenshots from the game! Click any of the screenshots below to get a better look.
Version 0: Closed Alpha
Version 1: Public Release
During the Closed Alpha stage, the foundation of the game was built. Players were given an opportunity to test the game in a basic state, which included account creation, moving, sitting, talking, equipping, and moving between maps. Other features were later developed and tested in a private group, such as dropping items, the global chat channel, private messages, reading signs, and using treasure chests.
2017-10-18: Depicts the HUD, a clothed sprite, and the beginning of mapping, including the implementation of objects.
2017-10-23: The map now supports various types of tiles, allowing us to create buildings! The door takes the player to a different map.
2017-10-28: Danno's first map. Still needs some work on the graphics.
2017-11-16: Testing to see how the game performs when there are several dummy players. Also, some small additions to the HUD.
2017-11-29: Testing with 6 real players online!
2017-12-16: Players went through a maze during our closed test. The results were good!
2017-12-16: Over 20 players participated in the closed test. Things went pretty smooth overall.
2017-12-16: A few people were hanging out as the closed test was coming to an end.
2018-01-08: Part of a maze that has a little nod to a classic RPG.
2018-01-10: A hidden map with some flags made of flowers.
2018-04-15: A quick look at signpost functionality and the player's profile window, which displays items that are currently equipped.
2018-04-15: Items can be put into chests and taken out. These chests are public and can be accessed by any player at any time!
Version 1: Public Release
We finally released the game to the public! Within 2 days of the release, 136 accounts were registered. A proper character creation and selection system was developed, allowing players to customize their appearance and create 4 characters per account. Hat equipment, hair color, skin color were implemented. All attack frames for player sprites were completed to prepare for a future combat system. A small world was created for the game, featuring 15 maps, including brand new cave graphics.
2018-05-12: Players logging into our first public release!
2018-05-12: Inside a perilous cave.
2018-05-12: Players crossing a sketchy rope bridge!
2018-05-12: Getting some fresh air outside the cave.
2018-05-12: People hanging out at Ilm Harbor.
2018-05-12: A gathering/halfhearted blockade at a bridge.
2018-05-12: A busy day at Ilm Harbor's cafe.
2018-05-12: The crowd thickens.
2018-05-12: A cameo appearance by Mr. Trump!