Welcome to Re:Spite! Our game is a 2D isometric MMORPG, entirely free to play. Our game has strong social aspects and character customization. We're still in early stages of development and barely have a combat system, but please look forward to entering our world and making your mark on the game.
Well, Abi has moved on and is no longer part of the Re:Spite Team. It's been a sad time for this project's development, but we haven't given up. Abi has allowed his current build of the game to continue running, so players can still experience the existing world of Re:Spite. A potential new programmer also gains the convenience of being able to check the game out and get a good idea of what they'll be creating.
Unfortunately, for privacy and security reasons, the old database had to be wiped. I do have a record of old player names/gold/inventories/etc., so if a player recreates their character, I can give their stuff back manually. It's inconvenient, but we didn't want anyone's IP address, email address, account name, or password to be compromised. When you made your account, you basically gave consent for Abi to have access to your information. As a small indie game without proper corporate policies in place, we just didn't think it'd be right to hand your information over to a new individual without your consent. We can't get consent from hundreds of inactive users, so this was the simplest course of action. Anyway, if you want your stuff back, that can be arranged. If you aren't in a big hurry, you could just wait for development to pick up again, then I'll restore your stuff at that point.
As for myself, I'm working on organizing all of Re:Spite's design plans to make it easier for a new programmer to pick up the project and recreate it in a way that allows all the present and future features to be smoothly integrated. It might take some time to get a new game client online, like maybe up to a year, but I'm hoping to bring Re:Spite back better than ever. New graphics/assets will trickle in a bit slow while I'm working on this organization/management sort of stuff, but I'll try to make some time for art here n' there.
I'm sad to say that I will no longer be a part of the respite development team. As fun as these past few years have been, I no longer have time to devote to the game. I'm leaving on good terms and this is completely my decision.
I've transferred ownership of all our respite affiliated accounts to Danno. I've provided him with the client/server source code as well, and he's going to continue with the game development. The current gameserver will be left online but with a fresh database. I'll be sending Danno a list of player names/inventory contents/paperdoll/gold/etc, so you may be able to reclaim it with whatever system he will create.
It's been quite a ride and I'll really miss the community and working with Danno.
Thanks for everything :).
In the latest Weekly Spoiler post, I gave a sneak peek at some new pixelated paintings that will be used to decorate the game's world. It turned out to be a pretty fun change of pace for me, so I thought I'd share the fun with everyone else.
Introducing Re:Spite's first art contest! It's fairly simple: you draw a Re:Spite-themed picture, I select some winner(s), then I remake the drawing as an in-game painting. Here are some guidelines to follow:
*The submission should be of something found in-game. It can be creatively arranged, such as my painting of Re:Spite fruits in a bowl (despite no bowl existing in-game).
*Feel free to use your own colors and style! The submission doesn't require matching characteristics to what inspired it.
*The submission should not be an exact replica of what inspired it. For example, if you want to draw a monster or NPC, try drawing it in a different pose compared to how it's seen in-game.
*It would be preferable for the submission to have a background, not just have a white background.
*It would be preferable for the submission to be fully colored.
*The submission should be at least 400x400 px in size, but you can make it bigger.
*The submission does not have to be high quality work - it can have sketchy line art, messy coloring, or even be crudely drawn. Feel free to draw it in MS Paint or an online drawing app if you don't have dedicated art software. Non-artists are welcome to give this a shot!
*You can loosely keep in mind how small the paintings are in-game, so don't worry too much about the smaller details. Don't be afraid to draw things however you want, though; leave the scaling worries to me!
You have until February 22, 2020 to turn in your work. Just go ahead and post it in this topic when it's ready. Limit of 3 submissions per person, 1 prize per person. I'm not sure how many winners I'll select, it'll just be based on what I personally feel like adding to the game. The winner(s) will also receive some sort of item prize in-game and potentially have their work featured on our barren "Fan Art" page!