Search found 310 matches

by Danno
Oct 19th, 2019, 3:06 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

Looking good Danno. I really like the bird statues. And the potion bottles on the shelves stand out to me as well. The bird statues are fairly old graphics that weren't meant for indoor use like this, but I feel like they spruced the place up nicely! This week's spoiler is... more fodder NPCs! 2019...
by Danno
Oct 12th, 2019, 1:18 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

@Unit: I suppose that could be a little intimidating. This week's spoiler is... some new shelf stuff! 2019-10-12 new shelf stuff.png The bookcase graphics already existed, I just put some new stuff on the shelves to make it more useful. One contains a bunch of mystery items intended as a decoration ...
by Danno
Oct 11th, 2019, 9:00 pm
Forum: Announcements
Topic: Hiatus Extended
Replies: 0
Views: 36

Hiatus Extended

Regretfully, it is my duty to announce that we must continue to disappoint our fans - the hiatus is still ongoing and we're not exactly sure when it will end. My apologies for posting this so late after our last post; each month, we were optimistic that we might be able to get back to work, so we d...
by Danno
Oct 7th, 2019, 8:25 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

Is it a catipillar or an eel of some sort? It'll be on dry land, but I do admit I also thought it looked eel-ish floating in a blue void. lol @ butterfly boss, doesn't seem too intimidating )-: I'd be very interested in seeing intermediate stages to the bug creatures in addition to their adult form...
by Danno
Oct 5th, 2019, 2:18 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

This week's spoiler is... a new monster!
2019-10-04 spotworm walk.gif
2019-10-04 spotworm walk.gif (2.99 KiB) Viewed 224 times
It's basically intended to be a fodder monster for Lv0 and Lv1 players so they can kill something other than chickens.
by Danno
Sep 28th, 2019, 12:14 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

This week's spoiler is... the present state of the trade interface! 2019-09-28 trade.png I might try to make it look nicer at some point in the future, but here's what I got for now. Probably fairly self-explanatory, you'd interact with the trade interface similarly to how you'd interact with chests...
by Danno
Sep 24th, 2019, 7:42 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

Everyone's votes were much appreciated (--:
by Danno
Sep 21st, 2019, 3:05 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

This week's spoiler is... the return of the level up animation!
2019-09-21 Level up animation.gif
2019-09-21 Level up animation.gif (77.73 KiB) Viewed 375 times
I finally sat down and made a final version.
by Danno
Sep 14th, 2019, 1:48 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Re: Weekly Spoiler II

This week's spoiler is... fodder NPCs! 2019-09-14 fodder NPCs.jpg The other NPCs that have been revealed to this point were intended to have some useful purpose, such as shopkeepers, class trainers, and important characters in stories/quests. Today, I bring to you the first fodder NPC. In RPGs, ther...
by Danno
Sep 7th, 2019, 2:11 pm
Forum: Game Discussion
Topic: Weekly Spoiler II
Replies: 19
Views: 520

Weekly Spoiler II

It's been a long time, but I'll try and get these weekly spoilers going again. This week's spoiler is... some new tiles I'm working on. 2019-09-07 misc prairie garbage.png Here's an alternate version without the new tiles: 2019-09-07 misc prairie sans garbage.png I suppose this is a step towards mak...
by Danno
Apr 17th, 2019, 12:29 am
Forum: Irrelevant Chatter
Topic: Introduce yourself!
Replies: 55
Views: 12063

Re: Introduce yourself!

It's been a while, Bear! I'm surprised and flattered you keep a vague watch on my works. I wish I had more time to create things, but I'm all tied up until the end of this month, at least. Hopefully the hiatus won't last more than a month or two as I'm also sad to see it offline. If it's any consola...
by Danno
Mar 31st, 2019, 2:26 pm
Forum: Game Discussion
Topic: Weekly spoiler
Replies: 237
Views: 60624

Re: Weekly spoiler

No spoiler for last week or this week. What is this world coming to?! I haven't made anything in the last couple weeks. No graphics, no artwork, no maps, and probably very little on additional planning. I'll just go ahead and spoil my irl circumstances so you guys will know that I'm still motivated ...
by Danno
Mar 21st, 2019, 5:54 pm
Forum: Game Discussion
Topic: Let's talk magic
Replies: 4
Views: 1721

Re: Let's talk magic

In order to use it effectively, then, the healer could borrow a skill that makes them bulkier from a tank class, or one that lets them dash in and out in between the enemy's attacks from a DPS class. Oh, I like that example. I actually was thinking of a dashing skill like you described, which sound...
by Danno
Mar 20th, 2019, 10:34 pm
Forum: Game Discussion
Topic: Let's talk magic
Replies: 4
Views: 1721

Re: Let's talk magic

Hey there, welcome to the 2D isometric party. I'm glad you took the time to throw in some thought/feedback on the matter. I've been working on more details plans for classes/skills lately and this has been one of my concerns, as well. I don't want the healer to be completely useless/unplayable when ...
by Danno
Mar 19th, 2019, 7:39 am
Forum: Game Discussion
Topic: Weekly spoiler
Replies: 237
Views: 60624

Re: Weekly spoiler

We don't have support for animated tiles/objects yet, so a torch with a flame that doesn't dance might look worse )-:
But yeah, a torch would look better. I just reused existing graphics to slap this tunnel together for now.
by Danno
Mar 17th, 2019, 11:17 pm
Forum: Game Discussion
Topic: Weekly spoiler
Replies: 237
Views: 60624

Re: Weekly spoiler

So all swords would be the same strength? Am I not understanding fully? Could you please clarify what you meant? Yup, that's exactly what I meant. There's a separate equipment system planned for allowing players to equip their way to higher stats. The idea here is a very strict divide between cosme...
by Danno
Mar 16th, 2019, 1:07 pm
Forum: Game Discussion
Topic: Weekly spoiler
Replies: 237
Views: 60624

Re: Weekly spoiler

the real spoiler this week is swords, ignore dannos spoiler. o pls I have been doing some weapon planning lately, though. I do hope for it to be one of our next big things. This week's spoiler is... some new maps I made. 2019-03-16 NE Seashore.png 2019-03-16 escape.png 2019-03-16 tunnel.png Abi's r...
by Danno
Mar 11th, 2019, 8:34 am
Forum: Creative Crap
Topic: Ghostly Apparition's [Amateur Art Museum ]
Replies: 12
Views: 3275

Re: Psyngelic's [Amateur Art Museum ]

You'll have to edit more than that to be PG13! Removed the naughty images. If anyone wants to see the naughtiness, they'll have to browse Aubrey's DeviantArt. Very NSFW.
by Danno
Mar 10th, 2019, 1:43 pm
Forum: Game Discussion
Topic: Weekly spoiler
Replies: 237
Views: 60624

Re: Weekly spoiler

Well, I finished the new title screen I mentioned before, so here it is in low resolution! 2019-03-10 title screen.jpg I'm working on some new maps to complete all the existing pathways. Nothing particularly exciting, it'll just connect the world together a bit more (allowing players to choose betwe...
by Danno
Mar 3rd, 2019, 12:01 pm
Forum: Game Discussion
Topic: Weekly spoiler
Replies: 237
Views: 60624

Re: Weekly spoiler

Nothing to spoil this week )-: I've mostly just been working on plans for game mechanics, including things related to dungeons, classes, weapons, skills, and status ailments. There isn't much to say about any of it since none of it is final yet. Aside from that, I just barely got started drawing a n...